Blasphemous is a rough game to watch but not in the way that it’s necessarily unattractive looking, this is some of the most detailed pixel-art I have seen in a long time, with gorgeous animated cutscenes to boot. While you don’t need me to tell you the influence of the Souls games in the short decade since Demon’s Souls’ release, it’s hard to understate when referencing titles like Hollow Knight and going into a title like Blasphemous, which wears its inspiration on its sleeve.īlasphemous, developed by The Game Kitchen, follows The Penitent One, a lone wanderer on a quest to rid his world of evil demons running amok and lathering the game with vile, bloody imagery with a healthy dose of religious influence and iconography. In a lot of ways, the Metroid and Castlevania titles of old have been undoubtedly massive influences on the works of Hidetaka Miyazaki and FromSoftware upon the creation of their ‘Souls’ titles, starting with 2009’s Demon’s Souls. One of the many reasons that Super Metroid has aged so incredibly well is that it is just as haunting and captivating to experience now as it was back in 1994. To me that is key in making a memorable Metroidvania title. In the past few years, some of gaming’s best experiences have been offered through worlds such as Ori and the Blind Forest and Hollow Knight, games with incredible visual styles and level designs but with a very important emphasis on atmosphere. Watching the revival of the Metroidvania genre with the advent of independent games is something I will never grow tired of watching.
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